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Facebook's Cloud Gaming Service Will Start Off With... Mobile Games? - PCMag AU
It's a puzzling move. But for now, Facebook’s approach with cloud gaming is going to focus on free-to-play titles on iOS and Android. The company is also trying to temper expectations around the service.
- Asphalt 9: Legends by Gameloft
- Mobile Legends: Adventure by Moonton
- PGA TOUR Golf Shootout by Concrete Software, Inc.
- Solitaire: Arthurs Tale by Qublix Games
- WWE SuperCard by 2K Games
- Dirt Bike Unchained by Red Bull Apps will be added in the coming weeks
No Charger in the Box? Everything You Need to Know About Charging the iPhone 12 - PCMag AU
The latest Apple iPhone doesn't ship with a power adapter, but does support Apple's new wireless MagSafe charging. Whether you use a cable or not, these are the fastest ways to charge the iPhone 12.
(Image: Apple) With iPhone 12, power adapters will no longer be included in every box, as Apple moves to reduce package waste (and make some cash on accessories). The lineup also includes support for Apple's new magnetic MagSafe charging. Here's what you need to know about charging your iPhone 12, and what you might need to purchase. What Comes With the iPhone 12? (Image: Apple) Every iPhone 12 comes with a Lightning-to-USB-C cable, and thats pretty much it. So out of the box, those who don't currently have any Apple power adapters will need a USB-C power adapter to charge the iPhone 12. Plus, this is the first iPhone to ship without EarPods, so you'll need to supply your own headphones to listen to music and podcasts. Apple sells its own AirPods wireless earbuds, but there are plenty of alternatives that won't break the bank, not to mention our picks for best wireless headphones and those made with runners in mind. As Apple explained during its iPhone 12 event, excluding the power adapter reduces the size of the box. This means 70 percent more devices can fit on a shipping palette, which means more iPhone 12 devices can ship to users. Smaller boxes also allow Apple to reduce yearly carbon emissions by 2 million metric tons, it says. How Do I Charge the iPhone 12? Apple has not fully transitioned the iPhone to USB-Cwhich typically provides faster charging speedsor removed ports altogether, so the iPhone 12 still includes the typical Lightning charge port. This means you can use an existing Lightning cable and traditional USB-A power adapter to charge your iPhone 12. With the included Lightning-to-USB-C cable, though, you can also plug your iPhone 12 into your Mac laptop. Additionally, the iPhone 12 is compatible with current Qi wireless charging pads. However, Apple's main focus for charging the iPhone 12 (and likely future phones) is the new, built-in, fast charging MagSafe magnetic power connector. What Is MagSafe? (Image: Apple) Before Apple transitioned the MacBook lineup to USB-C charging and data transfer, Apple used the term MagSafe to describe its computers' charging cable connectors. Their magnetized tips snapped into the magnetized MacBook charging portsand snapped out if disturbed so as not to bring a Mac laptop crashing to the floor, for example. Apple brings a similar technology to the iPhone 12 lineup in the form of a magnetized hockey puck disc that looks like a big Apple Watch charger and snaps to the rear of the phone. This MagSafe connector includes a USB-C cord that plugs into a power source and charges at 15W. What's the Fastest Way to Charge the iPhone 12? Since iPhone 5, Apple has shipped its iPhones with a 5W USB power adapter in the box, with the exception of the iPhone 11 Pro and Pro Max, which ship with an 18W USB-C power adapter. (Apple's iPads also ship with 10W or 12W USB or 18W or 20W USB-C power adapters, depending on the model.) So unless the iPhone 12 is your first Apple device, you probably have one of them lying around. Since iPhone 8, meanwhile, Apple's smartphones have supported fast charging, which allows for a 50 percent charge in 30 minutes. But for fast charging to work, you have to use an Apple USB-C-to-Lightning cable and one of these adapters: Apple 18W, 29W, 30W, 61W, 87W or 96W USB-C Power Adapter; or a third-party USB-C power adapter that supports USB Power Delivery (USB-PD). Apple iPhone 8 and above also support Qi wireless charging, which charges those iPhones at 7.5W via a supported wireless charging pad. With the MagSafe adapter, your iPhone will charge at 15W. So, if you have a 5W charging adapter, a Qi wireless charging pad, and the MagSafe connector, MagSafe will deliver the fastest charging times. The question is whether that's worth an extra $39 for the MagSafe connector. If you're always in need of a charge, the answer might be yes. For others, an existing power adapter or charging pad might do the trick, and that $40 is better spent on a rugged case to protect your pricey new smartphone. What Do I Need to Buy? If you already have an iPhone or iPad with a Lightning cable, you don't need to buy anything. Plug the power adapter you own into the wall, plug the Lightning end into your iPhone 12 and you're ready to go. If you want the new MagSafe charger to experience the snap effect that secures and charges your phone, it will cost an additional $39 for the charger and 1m USB-C integrated cable. For a faster charging experience than Apple's 5W power adapter, a separate 20-watt USB-C power adapter can be used for both the supplied Lightning-to-USB-C cable and the MagSafe charger. Previously $29, you can now get it for $19. Though you will be getting a Lightning-to-USB-C cable with the iPhone 12, Apple also sells longer Lightning-to-USB-C cables; grab them in 1m or 2m lengths for $19 and $33, respectively. You can find cheaper ones on Amazon, too. Apple is also touting a foldable MagSafe Duo Charger that includes a dock for your Apple Watch, but no release date or pricing information is available yet. Does MagSafe Work With a Case? Short answer: Yes. But there are caveats. Those who want to protect their iPhone 12 with a case and make use of MagSafe magnetic charging will need a MagSafe-compatible accessory. Naturally, Apple is selling several MagSafe chargers and a magnetic wallet on Apple.com. Third parties, like Belkin and Otterbox, have their own MagSafe products, too. MagSafe leather wallet (Image: Apple) If you have a non-MagSafe case without the magnet, you should be able to charge it with the MagSafe charger as it's Qi wireless compatible, but it won't snap on to the case. Does MagSafe Work With Older iPhone Models? While the MagSafe charger was designed for the new iPhone 12 models, it's technically compatible with older phones that support wireless charging, as well as AirPods models with a wireless charging case (see officially compatible models below). However, since these older phone models do not have the magnetic feature on the back of the device, you won't be able to "snap" your iPhone into its ideal charging position. Only the iPhone 12, iPhone 12 mini, iPhone 12 Pro, and iPhone 12 Pro Max support that. Any other phone (even some Android phones) can simply be placed on the MagSafe connector, but it will not lock into place. Supported iPhone Models
- iPhone 12 Pro
- iPhone 12 Pro Max
- iPhone 12 mini
- iPhone 12
- iPhone 11 Pro
- iPhone 11 Pro Max
- iPhone 11
- iPhone SE (2nd generation)
- iPhone XS
- iPhone XS Max
- iPhone XR
- iPhone X
- iPhone 8
- iPhone 8 Plus
- AirPods Pro
- AirPods with Wireless Charging Case (2nd generation)
- Wireless Charging Case for AirPods
Atari Is Launching a Mini Pong Jr. Arcade Game - PCMag AU
The tabletop device will be available in time for the holidays.
(Photo: Atari) Pong is the most simple of arcade games, but if you put it in the right packaging it can still look great and act as a quick distraction for a couple of friends. That's clearly what Atari is hoping lots of people will think when the Atari Mini Pong Jr. launches later this year. The tabletop device has been developed in collaboration with China-based UNIS Technology Ltd., which produces a wide range of arcade and amusement machines. It's only 30cm long and uses a 7.9-inch LCD panel to represent the table surface of the game. Control is via physical dials and power is supplied either by a USB cable and adapter (included in the box), or by installing three optional rechargeable (AA) batteries. As well as two-player, Atari included AI to allow for single-player action across ten levels of difficulty. "We are delighted to collaborate with the creative minds at UNIS to create a new arcade-inspired PONG gaming machine for fans," said Fred Chesnais, CEO of Atari. "Available soon online, the Atari Mini PONG Jr. is the perfect gift for Atari fans and collectors interested in experiencing the simple-yet-challenging gameplay of PONG in a tangible, more immersive way." We don't know how much the Mini Pong Jr. device will cost yet, but hopefully it's not ridiculous considering all it does is play Pong. Atari also needs to keep in mind how much multi-game arcade devices cost, such as Sega's Astro City Mini Arcade Cabinet, which includes 36 games for $120. The official unveiling is happening today as part of the UNIS Showcase 2020, so hopefully the price will be revealed there and pre-orders open soon after.
Beats Flex - Review 2020 - PCMag AU
Apple's most affordable alternative to AirPods
Years after ditching the headphone jack, Apple is now doing away with including a pair EarPods with its latest iPhones. That makes finding a pair of affordable earphones more of a necessity than a luxury. Not everyone is in love with true wireless, cable-free optionsthey tend to be expensive and have mediocre battery life. This is where earphones like the $49.99 Beats Flex (seemingly a successor to the discontinued BeatsX) fit in perfectly, with a neckband-style design and roughly 12 hours of battery life. If you have an iOS device, the earphones also feature Apple's W1 chip (Beats is owned by Apple) for seamless pairing, just like the far more expensive $250 Airpods Pro. From an audio perspective, the Beats deliver a bass-forward sound signature with plenty of sculpting in the highs, and with features like audio sharing and easy-to-use controls, there's plenty to like for the price. Design Available in black, blue, gray, or yellow models, the Flexs neckband design features two compartments that help keep the cable in place, while also housing ports and controls. The left compartment has a multifunction button that controls various functions (playback, track navigation, call management, and voice assistant), as well as a volume rocker and microphone. The right compartment houses a single button for power and pairing. The Flexs earpieces magnetically snap together when not in use, making them easy to wear around the neckand when they snap together, audio pauses automatically to save battery life. The in-ear fit is secure, particularly because the design eliminates any cable tug. There are four total pairs of silicone eartips included, in various sizes. In addition to the eartips, theres a short USB-C cable for charging, which connects to an uncovered port on the left compartment. The earphones look like theyd be good for the gym, but theres actually no IP (ingress protection) rating, so we cant recommend wearing them in the rain, getting them sweaty, or rinsing them off. That said, Beats reps inform us that the USB-C connector is waterproof, and the buttons are sealed to prevent potential liquid ingress. So there is a degree of water resistance here, but without a rating to give us a concrete idea of just how water resistant the earphones are, you'd be wise to avoid getting them wet. Apple's W1 chip is included for seamless pairingpowering the earphones on near an iOS device immediately initiates an on-screen pairing prompt. Another iOS perk: Two pairs of Flex earphones can share the same sound source. All you need to do is have the second pair near your device and follow the on-screen prompts to share audio. There's no app for iOS users, but there is an app for Android with some basic features like a battery status readout, firmware updates, device naming, and a quick pairing function. The earphones are compatible with Bluetooth 5.0 and support AAC and SBC Bluetooth codecs, but not AptX. A Class 1 Bluetooth rating means they support connections up to 300 feet, which is well beyond the typical 30-foot range you get with most Class 2 Bluetooth devices. Beats estimates battery life to be roughly 12 hours, but your results will vary with your volume levels. Whats missing? The USB-C cable would be far more useful if it shipped with an adapter for USB-A ports. If your charging station or computer lacks a USB-C port, youll need to buy an adapter or a USB-C-to-USB-A cable. Performance Internally, 8.2mm drivers deliver the audio. On tracks with intense sub-bass content, like The Knifes Silent Shout, the earphones deliver some serious low-frequency thump. At top, unwise listening levels, this track doesnt distort, and at more moderate volumes, the bass is still powerful. See How We Test HeadphonesSee How We Test Headphones Bill Callahans Drover, a track with far less deep bass in the mix, gives us a better sense of the Flexs general sound signature. The drums on this track get some added heftthey sound almost too thunderous, but thanks to sculpting in the highs, the overall sound signature is balanced. Callahans baritone vocals get some added low-mid richness, but also some treble edge so that things never sound muddy. The acoustic strums are bright and crisp. This is a dialed-up, bass-forward sound signature with equal doses of brightness. On Jay-Z and Kanye Wests No Church in the Wild, the kick drum loop receives enough high-mid presence for its attack to retain it punchiness, but we notice the background vinyl hiss and crackle even more sothe high-mids are sculpted, but the highs seem to be notably boosted, as well. Theres some added thump to the drum loop, and the sub-bass synth hits that punctuate the beat are delivered with power and depththese earphones will not disappoint lovers of boosted bass. The vocals are delivered cleanly and clearly, though some sibilance is added to the mix. Orchestral tracks, like the opening scene from John Adams The Gospel According to the Other Mary, sound heavily sculpted through the Flex. Its not an awful sound, but not an accurate one, eitherthe lows are dialed up notably, and the higher-register brass, strings, and vocals are more crisp and bright than usual. Despite all of the boosting and sculpting, things still sound balanced. The mic offers decent intelligibility. Using the Voice Memos app on an iPhone 8, we could understand every word recorded clearly. The signal was strong, despite some typical Bluetooth distortion fuzzing up the edges of words. Conclusions Most of the Bluetooth in-ears we test now are cable-free, which makes the Beats Flex a somewhat unique offering in 2020not only do they have a cable, but they're affordable, and armed with sophisticated Bluetooth technology that allows for seamless pairing with iOS devices, audio sharing, and long-range listening. For $50, thats a solid feature set, before we even talk about the audio performance, which is heavily boosted and sculpted, but will appeal to bass lovers. In this price range, we're starting to see a few interesting true wireless options, some of which are even gym-friendly with water-resistant builds, like the $60 EarFun Air or the $35 Tribit FlyBuds 3. For the price, however, the Beats Flex deliver a commendable user experience and solid audio for anyone who wants added bass depth with balance.
Verizon 'Nationwide' 5G Begins to Appear Ahead of iPhone 12 Launch - PCMag AU
Verizon is filling in the gaps in its 5G network by borrowing 4G airwaves, as we may have just seen in Chicago.
Verizon may be launching its "nationwide" 5G network as soon as tomorrow, to sync up with the iPhone 12 launch event, according to new 5G tests we did in Chicago and posters on the Verizon subreddit. Tomorrow's iPhone 12 launch is anticipated to include up to four 5G phones, and Verizon is far behind AT&T and T-Mobile on 5G coverage. (That's a render of one of the new iPhones, above.) According to our 26-city Fastest Mobile Networks tests, Verizon had 3.5 percent 5G availability earlier this summer, as opposed to 38.5 percent for AT&T and 54.2 percent for T-Mobile. That's because Verizon chose a fast, but hard-to-build 5G system, called high-band or millimeter-wave, which has very short range. In our tests, Verizon's millimeter-wave system was much faster than the other two carriers', but it didn't carry. Low-band 5G, on the other hand, lets carriers light up a "5G" icon on lots of phones but delivers essentially 4G performance. AT&T and T-Mobile both focused on low-band 5G to get that indicator lit up. In AT&T's case, the carrier used a very narrow low-band channel, resulting in a 5G network that (according to our tests) was actually slower than its 4G network. Verizon doesn't want to lose the marketing game, though, so it plans to activate dynamic spectrum sharing, or DSS, which flips some of its 4G channels over to 5G to turn on that 5G icon for many people. If the capability is on enough of its low-band towers, Verizon's 5G could quickly span the nation. Testing Verizon 5G throughout Chicago on Oct. 11, we saw a "5G" icon appear on one of our phones, without the usual "UWB," which signifies Verizon's high-band 5G network. We ran speed tests when the "5G" icon appeared, within the Loop, in River North, along Lake Shore Drive, and on the North Side. Here's where we saw the '5G' icon appear in Chicago. According to posts on Reddit, the low-band 5G icon can appear on Verizon phones that have the Android 11 beta loaded. We have that loaded on some of our phones. Also according to a post on Reddit, the network uses frequency band n5. That's the original 850Mhz cellular band which has been in use since the 1980s, and it has excellent range. AT&T is using the same band for its poorly-performing nationwide 5G. Existing 5G phones released after February 2020 should have DSS capabilities. It's unclear whether they'll need an update to Android 11 to get them, though, which could delay its arrival on phones like the Samsung Galaxy S20 series. While Samsung said it intends to launch an Android 11 update for the Galaxy S20 series this year, that could be any time this year. Pre-launch, DSS 5G isn't impressive, but it doesn't have the airwaves to pull it off. The chart below compares the DSS 5G speeds we got with the 4G and 5G speeds we found during the Chicago phase of our Fastest Mobile Networks tests earlier this summer. 5G DSS speeds from October 11; 4G and 5G mmWave speeds from late July. I wouldn't worry too much about the 5G being slower than 4G yet. This is pre-launch and either our devices or the network may not have been fully configured. But I think 5G being the same speed as 4G is more relevant, because DSS 5G is really just a shell game. You get faster speeds when you add spectrum to a carrier's pool. The power of 5G comes from its ability to use wider channels than 4Gup to 100MHz each where 4G channels max out at 20MHz. DSS simply shifts some existing 4G channels to 5G when they aren't being used by 4G phones. So you're going to end up with narrow odds and ends of airwaves that don't expand the carrier's portfolio any, but let it show a "5G" indicator for marketing purposes. Why do DSS anyway? There are reasons to do it from a tech perspective. It pays off later in the game. It lets carriers more quickly achieve "standalone" 5G status where phones don't have to attach to secondary 4G networks for coverage. That then activates new non-speed-related 5G features like super-low latency, network slicing for high reliability, and an increased number of devices per cell, which eliminates blocked connections. It also lets carriers manage their 4G-to-5G transitions much more easily than they could otherwise. But most importantly, it lights up that icon. We've contacted Verizon for comment and haven't heard back yet. The new iPhones will launch at 1 p.m. ET on October 13.
Elon Musk: Public Beta for SpaceX's Satellite Internet Will Start Soon - PCMag AU
With today’s successful launch, SpaceX now has about 770 satellites in orbit to power Starlink, which is currently capable of delivering 100Mbps download speeds.
(Credit: SpaceX) SpaceX has successfully launched another 60 satellites into orbit, clearing the way for the public beta of its Starlink satellite broadband network to begin. Once these satellites reach their target position, we will be able to roll out a fairly wide public beta in northern US and hopefully southern Canada, CEO Elon Musk tweeted today. The Starlink satellite broadband network can currently deliver 100Mbps download speeds with latency at around 30 milliseconds, which is on par with ground-based internet services. However, Starlinks main selling point is that SpaceX will theoretically be able to deliver fast broadband to anyone on Earth with a satellite dish outside their home. As a result, customer interest in the upcoming broadband network has been high, especially among users based in rural areas or small towns, who lack access to fast internet speeds. With todays successful launch, SpaceX now has about 770 satellites in orbit to power Starlink. However, the satellites have been generally orbiting around the Earth along the higher latitudes, where cities such as Seattle are located. So for now, the company is first targeting the northern US and southern Canada for the public beta. The company plans to expand to lower latitudes, including areas over Texas, three months from now as SpaceX sends more satellites into orbit. Average latency will improve as more satellites launch (directly above you more frequently) and more ground stations are deployed, Musk said in a tweet last Thursday. As were able to put more ground stations on roofs of server centers, legacy Internet latency will be zero. The long-term plan is to eventually launch thousands of more satellites so Starlink can supply 1Gbps internet speeds to those on Earth. SpaceX is currently asking interested users to sign up for email updates to learn more about the upcoming beta trials. However, theres still no word on what Starlink will eventually cost.
'Super Smash Bros. Ultimate' 'Minecraft' DLC Brings Steve into the Fray Next Week - PCMag AU
Steve's new mechanics combine the basics from both games for one of the most complex characters yet.
(Image: Microsoft/Nintendo) A few days after the reveal that Steve would be the latest fighter in Nintendo's blockbuster brawler, Super Smash Bros. Ultimate's new Minecraft DLC has a release date. Challenger Pack 7: Steve & Alex will bring the new character along with three skins, a Minecraft-themed stage, and seven music tracks. Several Mii Fighter costumes will also be added alongside the new DLC, three of which are Minecraft-themed. From the Mr. Sakurai Presents video posted on Nintendo's YouTube channel, we can see that Steve is one of the most complex characters to be added to Super Smash Bros. Ultimate yet. The devs somehow distilled the Minecraft experience into a viable fighting style, and Steve introduces an entirely new set of mechanics into the game. Steve's basic attacks are much like other fighters and utilize his sword, ax, and pickaxe. However, these tools, like the ones in Minecraft, have limited durability. If the tools break, they significantly lower Steve's attack power, which means you'll need to continually mine and craft replacements. That's right; Super Smash Bros. has crafting now. During the fight, Steve can mine materials from any ground or wall surface. The composition of the surface influences what type of materials you get, and they're ranked much the same way as they are in Minecraft. This means you'll need to prioritize what parts of the level you mine from, as crafting iron, gold, or diamond weapons is a better use of your time than going for wood or stone. You'll also need to use a crafting table that appears in the level to produce these new weapons, which can be destroyed by attacks. In exchange for his increased complexity, Steve is a powerful character. He has multiple launch attacks, a unique grab mechanic that pins a foe down inside a fence, and he can use materials to create blocks that serve as temporary platforms. You can get Steve in one of two ways. The Challenger Pack 7: Steve & Alex DLC is available separately for $5.99. Alternatively, you can purchase Fighters Pass Vol. 2 for $29.99 and get Min Min from ARMS, Steve, and four yet to be announced fighters. No matter how you obtain it, the Super Smash Bros. Ultimate Minecraft DLC will launch on October 13, worldwide.
Grab Google's New Chromecast for Free With a YouTube TV Subscription - PCMag AU
You only need to pay for one month of YouTube TV to get the Chromecast for free.
Google just refreshed its Chromecast streaming device to add 4K with HDR10 and Dolby Vision support, as well as finally giving it a remote control and menu system. It costs $49.99, but there is a way to grab one for free by spending your money on a streaming service instead. As The Verge reports, Google is offering a deal as a way of promoting both the new Chromecast With Google TV and YouTube TV. If you choose to sign-up for YouTube TV, Google will send you a Chromecast for free. In order to be eligible, you must be a new YouTube TV subscriber and make one valid payment for the service between Oct. 15 and Dec. 31 this year. It's also only open to consumers in the US. YouTube TV certainly isn't cheap, costing $64.99 per month after a recent price hike. However, as the terms of the deal make clear, you only need to pay for one month in order to qualify for the free Chromecast. So instead of paying $50 for the device, you're paying $65 for the device and a month of content. Obviously Google hopes you like YouTube TV enough to continue subscribing after that, but there's no obligation to. Another reason to try YouTube TV using this offer is the new Chromecast's Live tab, which only works with YouTube TV. As our review of the Chromecast explains, "this tab incorporates the live TV service of YouTube TV into the menu system itself, showing the top shows currently available, followed by a grid-based program guide." If you intend to take advantage of this offer, once your valid payment has been processed by Google a promotional link will be sent to you for use on the US Google Store to get the Chromecast. Be sure to use the link before 11:59pm PST on Feb. 28 next year, though, as after that it stops working.
Roku Redesigns the Roku Ultra and Launches a Roku Streambar - PCMag AU
Enjoy a much faster Roku Ultra streaming experience, or enhance the audio of any TV using the Streambar, which doubles as a media streamer.
(Image: Roku) Roku today announced that its Roku Ultra streaming media player has been completely redesigned while at the same time introducing a brand new device called the Roku Streambar. The Roku Ultra was first introduced in 2016 and subsequently updated it in 2017, 2018, and 2019. Now we're getting a 2020 update big enough to class as a redesign. Roku has updated the hardware to use a quad-core processor to allow for much faster channel loading while also improving the wireless connectivity to allow for a 50 percent increase in range. The new Ultra device includes support for Dolby Vision and Dolby Atmos, meaning if you have the appropriate 4K TV and audio equipment, it's possible to stream content taking advantage of HDR visuals and multidimensional sound. Roku is also including headphones with the Ultra to allow you to "pump up the volume on your shows without disturbing the house," a feature it calls "private listening." There's also personal shortcuts available, which can be setup on a shortcut button using voice commands. The Roku Streambar is a new entry to Roku's hardware line-up and it combines streaming with enhanced audio output. Hook it up to a 4K HDR TV and you'll enjoy HDR and enhanced audio on your streams, as well as improved speech clarity and music output "well beyond its size." Roku also included simple sound settings that not only make it easy to adjust volume, but can automatically lower loud commercials and boost voice audio when necessary. The audio can also be optimized for night listening. The Streambar works fine on its own, but can be enhanced by adding the Roku Wireless Subwoofer and Roku Wireless Speakers. There's also support for Spotify Connect and Bluetooth so you can stream audio to it from your mobile devices. To help tempt you into a Streambar purchase, Roku is offering a free three month trial of Pandora Premium if you purchase before Nov. 6. From now until Oct. 4 it's also possible to get a 30-day free trial of Showtime, Starz + Epic, and from Oct. 23 to Jan. 31 next year, Apple TV+ is available free for three months using a promotional code Roku will send you. Both devices run Roku OS 9.4, which adds support for Apple AirPlay and HomeKit, a live TV channel guide, helpful hints for Roku Voice, and improved multi-channel audio control. Both the new Roku Ultra and the Roku Streambar will be available on Oct. 18 and are set to cost $99.99 and $129.99 respectively.
Sony Is Live Streaming a PlayStation 5 Showcase on Sept. 16 - PCMag AU
Will Sony finally reveal the pricing and release date for the PS5 this week?
(Image: Sony) Microsoft has revealed the most important details of its Xbox Series X and Series S consoles, including the prices and release date. Sony continues to keep us in the dark over the PlayStation 5, but that may change this week. Over the weekend, the PlayStation.Blog confirmed that Sony is set to hold a PlayStation 5 Showcase on Wednesday, Sept. 16 at 4pm ET/1pm PT. Sony describes the event as a "digital showcase," and it will "feature updates on the latest titles from Worldwide Studios and our world-class development partners." The live streamed event is set to last for around 40 minutes and the focus is clearly on games, however, it's also an opportunity for Sony to respond to Microsoft's reveal of pricing and release date. Assuming Sony has already decided how much the PS5 and PS5 Digital Edition will cost, sharing those details on Wednesday would end a lot of frustration. Microsoft opens pre-orders for the new Xbox consoles on Sept. 22, which is reason enough for Sony to get the focus back on its new hardware as soon as possible. Late last month, Sony started preparing for the launch with invite-only pre-orders promised soon. Keep your fingers crossed and tune into the live stream on Wednesday to hopefully learn a lot more about the launch.