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Elder Scrolls 6 may be an Xbox exclusive, according to Phil Spencer - GamesRadar+
Elder Scrolls 6 may not come to PS5 after all, just PC and Xbox
Elder Scrolls 6 is looking like an Xbox Series X/PC exclusive, as Phil Spencer has all but confirmed. In an interview with Kotaku , Spencer is asked about Microsoft's recent acquisition of ZeniMax, the parent company of Bethesda and id software. As we previously reported , the publishers of Elder Scrolls 6, Fallout, Doom, and many more high-profile franchises were joining Xbox Game Studios. Naturally, we all wondered if that meant that games like the highly-anticipated Elder Scrolls 6 could be exclusive to Xbox Series X and PC. Is it possible to recoup a $7.5 billion investment if you don’t sell Elder Scrolls 6 on the PlayStation? Kotaku's Stephen Totillo asks Spencer, who quickly replies with, "yes." Spencer elaborates after a pause, making sure to point out that the ZeniMax acquisition "was not done to take games away from another player base like that." However, Spencer does that say he thinks about "where people are going to be playing and the number of devices that we had, and we have xCloud and PC and Game Pass and our console base, I don't have to go ship those games on any other platform other than the platforms that we support in order to kind of make the deal work for us. Whatever that means." So, while this isn't an outright confirmation that titles like Elder Scrolls 6 or Fallout 5 won't release on PS5 , it's as close as we've gotten to one. The allure of making a couple of big-budget, big-sell titles Xbox Series X exclusives has clearly been on Phil Spencer's mind. Stay tuned, as we'll update you accordingly with any news regarding Elder Scrolls 6 and other Bethesda and iD software titles accordingly. What the Xbox acquisition of ZeniMax could mean for games like The Elder Scrolls 6, Starfield, and Deathloop. We'll send you pre-order details and the best Xbox Series X deals as soon as they're available. Send me details about other relevant products from Gamesradar and other Future brands. Send me details about other relevant products from third parties. No spam, we promise. You can unsubscribe at any time and we'll never share your details without your permission.
Spider-Man 3 will bring in Doctor Strange as a new spider-mentor - GamesRadar+
But Doctor, I am Spider-Man
Spider-Man 3 will bring in Benedict Cumberbatch's Doctor Strange, according to a new report. The next appearance for the reality-warping medical professional was revealed by The Hollywood Reporter , which added that he's set to serve as a new mentor figure for Peter Parker in Spider-Man's third standalone MCU film. Doctor Strange appearing as a prominent figure in the new story could tie into Jamie Foxx's return as Electro from The Amazing Spider-Man films . If anybody is going to be on hand for multiverse-bridging shenanigans, it's going to be Doctor Strange. Spider-Man 3 is currently set to begin filming later this month in Atlanta, while Doctor Strange and the Multiverse of Madness is also due to begin filming this month in London. We don't know when or where Cumberbatch will film his scenes for the two films, but Disney and Marvel have the art of crossover filming schedules down to a science at this point. The next Spider-Man MCU film is currently set to hit theaters on December 17, 2021, with Jon Watts returning to the director's seat after leading both Homecoming and Far From Home. That said, the overall schedule for Marvel Phase 4 is still in the air thanks to the COVID-19 pandemics disruptions to both filming and theaters. The next MCU film, Black Widow , was previously set to release in November, but it has now been pushed back all the way to May 7, 2021 . See what else is on the way to cinemas (maybe) with our guide to the upcoming movies of 2020 and beyond.
FIFA 21 review: "Textbook finishes followed up with head-scratching own goals" - GamesRadar+
Despite the series esteemed history, the systematic dismantling of FIFA across social media has never been more popular. Mentions of FIFA 20 being unfun to play flooded Twitter and Insta throughout the game's lifespan. In some areas, the relentless sniping and griping was justified: AI defending, the "drop back" instruction, headings near-total ineffectiveness. Mercifully, FIFA 21 does make some much-needed improvements. But as PS5 and Xbox Series X approach, current-gen delivers another case of textbook finishes followed up with head-scratching own-goals. Ultimatum Team (Image credit: EA Sports) For the best part of the last decade, FIFA's flagship mode has been Ultimate Team. The concept has stayed the same throughout; build your custom squad consisting of any players you like from most major leagues around the world and compete online. You obtain these players by either opening packs – mainly bought with real money because the grind to attain enough coins without financial investment is enough for a full-time job – or trading on the transfer market. Small iterations have come into play, like the removal of formation cards and introduction of squad building challenges, but for the most part, Ultimate Team is the same mode it's always been. The majority of Ultimate Team play is still focused on the packs you buy using in-game microtransactions, and the same gulfs can be found between different player styles – those who dedicate all their free time to making a profit in the transfer market, those who drop a staggering amount on these packs and can flip players for a profit due to sheer quantity, and the few who have gotten incredibly lucky from packs bought with coins earned in-game. The overwhelming majority of FIFA fans won't experience the elation of seeing Prime Icon Ronaldo walk out with fanfare, but will see an 84-rated goalkeeper countless times. (Image credit: EA Sports) We'll send you pre-order details and the best Xbox Series X deals as soon as they're available. Send me details about other relevant products from Gamesradar and other Future brands. Send me details about other relevant products from third parties. No spam, we promise. You can unsubscribe at any time and we'll never share your details without your permission. With all that said, Ultimate Team has improved in certain areas too. The fitness mechanic has been removed entirely, meaning your players are always at full strength going into every match. Hoarding fitness cards like a squirrel with nuts or having a back-up "fitness team" are things of the past. Stadium customisation is here too; from goal songs and crowd chants to pyrotechnics and stadium paint colour, your home ground is now yours. The above is the step forward. The own-goals come in the form of how the menus are now so much less intuitive. Last year saw a huge change in the form of the action wheel and now it has reworked the FUT hub screen again. The menus are laggy and often delayed in button pushes. The transfer market takes minutes to update after consecutive searches. Switching from searching in your club to the transfer market doesn't remember the search parameters. You cannot bulk redeem rewards in the objectives screen. You can't search for all gold cards, only "rare" or "common" individually. The list is almost never-ending. A game of two halves (Image credit: EA Sports) While Ultimate Team is the biggest selling point for FIFA fans each year, every mode in the game (bar Volta) is essentially the same thing; 11v11 football. It's often joked by non-sports fans that buying the yearly iteration of FIFA is a crazy prospect because you're just paying for a roster update. Most of the time, this impression is misled, but with FIFA 21 they may have a point. Unless you're someone who played FIFA 20 from start to finish, this year's title is borderline indistinguishable. That's not to say the game is identical – there are some new features that will keep veterans on their toes. "Agile Dribbling" is the new close-touch dribbling mechanic, so a player can keep the ball close to their feet with quick, deft touches. Try this with a centre back and you won't see much improvement but whip it out to Rashford on the wing and you can tease the ball past defenders with ease. You can also instruct players where to run by flicking the right stick either after pressing R1, or when releasing the ball from a pass. When combined with the new Player Lock feature that enables you to maintain control of the player you've passed from – making a custom run, then calling for the ball once in space. These two new features combined make for much more creative and fluid attacking movements, where skilled players can ascend to the higher skill ceiling when stringing together passes. Plus crossing and heading is not completely underpowered anymore, so that's a valid method of putting the ball in the net once again. (Image credit: EA Sports) Unfortunately, the most effective way to score is still to run the ball to the touchline with your 90+ pace players then pass across the face of goal and smash it home into a practically open net. It's been this way for years, and means the best tactic to counter it is the "drop back" instruction with a very low defensive line – the same as it's been for the last 12 months. Up the other end, AI defending has been bolstered even further. Not to the point where you can simply control the midfield and let your autonomous defence protect your goal as was the case in FIFA 20 but contextual blocks and auto-lunges for the ball have been buffed considerably. It's nigh-on impossible to simply dribble at a defence, cut inside and hit a finesse shot from outside the box now; you have to get behind the defensive line, making long-range screamers especially, and depressingly, infrequent. For a game utilising the same engine as the last few years with only minor updates, FIFA 21's performance on a PS4 Pro is abysmal. Frame-rate drops, especially when taking set-pieces and partaking in skill games/career mode training drills, are prevalent throughout. In the menus, it skips frequently, especially when redeeming rewards from modes like Squad Battles and Division Rivals in FUT. Perhaps this is the drawback from having to develop the game across two generations, but the impressions aren't brilliant, especially if you won't be picking up a new system on launch. A five year contract (Image credit: EA Sports) The patience of career mode aficionados has finally paid off, because FIFA 21's main offline mode is the most impressive aspect of this instalment. It took years, but this is the area where the community has been listened to and the result is a colossal improvement. Football Manager has clearly been the inspiration for a lot of these new features: the two main ones have been lifted directly from it. Player sharpness indicates how match fit any squad member is. The more matches they play and training drills they partake in, the higher their sharpness and as a result, their in-game attributes will be boosted. On the other hand, players who don't feature much suffer from depleted sharpness and reduced attributes. (Image credit: EA Sports) For the long-term managers who want to see players develop over their whole career, the development centre is for you. Track how your squad's performance, morale, and individual stats are progressing, along with any position and role retraining you want to implement. Supplement these adjustments by selecting appropriate training drills, changing the weekly schedule, and motivating them in pre and post-match press conferences. Career mode also has a brand new match launcher that enables you to jump into a simulated game at any point. You can watch the game, Football Manager style with a top-down view letting the AI take control until you want to hop in. Two goals ahead with 10 mins to go? Hop back out to sim-view to save some time. These are features the loyal career mode fanbase have been calling for and they're finally here, with brilliant execution. Volta? No, ta. (Image credit: EA Sports) Volta, the indoor football mode that debuted last year with little fanfare, has also returned. It's generally more of the same though; 3v3, 4v4, or 5v5 football with the same mechanics you find in the main 11v11 game. Skill moves are much easier to execute but the arcade thrill of FIFA Street isn't there, thanks to the more realistic nature. The Debut is a seemingly Journey-inspired storyline, however. Rather than Alex Hunter, The Debut follows your created avatar as they adventure through the world partaking in indoor football tournaments. Kaka is introduced fairly early on and as expected, your character is utterly starstruck. While The Journey had a real rags-to-riches boyhood dream story, The Debut jumps straight in with the first tournament in Sao Paulo. There's little reason to care and when Volta is lacking anything interesting in the first place, certainly no narrative hook to keep you coming back. Pro Clubs has hardly been touched, with only two very minor additions. You can customise the appearances of your AI players to the same level of detail as your personal pro player, and custom tactics are finally in. The former has no effect on gameplay but the latter is useful and allows for greater control during Pro Clubs matches. A bore draw (Image credit: EA Sports) FIFA 21 certainly isnt worse than FIFA 20, but it does lack any meaningful sense of improvement. It's been the case for years, but Ultimate Team plays considerably faster than the standard Online Seasons matches, so you're out of luck if you prefer that style of gameplay but dislike FUT's pay-to-win nature. The existence of "scripting" or momentum is still a logical conspiracy, but as any die-hard FIFA player knows, holding a slim lead in an online match is a difficult task when the game doesn't want you to win. From a casual perspective, FIFA 21 is fine. £50 gets you a lot of content, including a free upgrade to the next-gen version; there's more depth in the moment-to-moment gameplay than ever before and there is a slew of content, from Career Mode to Volta to Ultimate Team. There's one core problem at the heart of it all though; even when I'm winning, FIFA 21 just isn't especially fun to play. FUT gameplay is where the most enjoyable action is but 90% of my time is spent lamenting my opponents forward line of Aubameyang and Salah or – when I'm winning – sweating so hard to not lose control that it ceases to be enjoyable. Both football games need to step up significantly on next-gen. As home consoles enter an era of unprecedented potential, in terms of pure fun neither FIFA 21 nor PES 2021 get anywhere close to those respective series PS2 heyday.
Xbox One X sales skyrocketed on Amazon today and mistakes may have been made - GamesRadar+
The Xbox One X sales rank was up 700% the day Xbox Series X went up for pre-order
Microsoft's current-gen Xbox One X is currently seeing a massive uptick in sales over on Amazon, and it looks like there may be a few disappointed gamers on Christmas day. The Xbox One X is a fine console, but that's most likely not why people are clearing out Amazon's stock on this particular day. As you're likely aware, Xbox Series X pre-orders began today, and it sounds like people are accidentally ordering its similarly-named current-gen counterpart. As @AndrewAlerts notes on Twitter, the Xbox One X's Amazon sales rank jumped 747% at one point on Tuesday, leaving little doubt that some shoppers are mistaking it for Microsoft's next-gen console. Further, Xbox One X consoles were among the top search results on Amazon for the first few hours shoppers were looking for Xbox Series X pre-orders. Xbox One X sales rank is up 747% on Amazon lol...Wonder how many people bought an Xbox One X instead of an Xbox Series X https://t.co/atj4thPwqD pic.twitter.com/CUzRkib3SrSeptember 22, 2020 If you are still working on securing your definitely next-gen Xbox Series X or Xbox Series S, we keep updated guides of which retailers have stock and when they run out. It's pretty slim-pickings everywhere, but folks in the UK should check these places for stock, while US shoppers should check here. Microsoft's next-gen strategy suddenly looks a lot different after yesterday's news that it purchased ZeniMax media, the parent company of Bethesda Softworks - which itself owns Skyrim studio Bethesda Game Works, Doom studio id, Dishonored studio Arkane, and much more. In addition to potential exclusivity deals with all of its studios, Microsoft says Bethesda's future games will hit Game Pass the day they're released. Here's what the Xbox acquisition of ZeniMax could mean for Elder Scrolls 6, Starfield, and Deathloop.
Developers react to Xbox buying Bethesda: Fallout: New Vegas 2 hype, Doom Guy feelings, and more - GamesRadar+
Reunions, grudges, and a sea change for the industry
The news of Microsoft buying Bethesda sent video game fans reeling, and it even provoked some revealing responses from game developers. Microsoft made the big announcement first thing this morning, revealing that the purchase of roughly $7.5 billion is expected to clear next year and that all of Bethesda's future games will hit on Xbox Game Pass as soon as they launch. We'll have to wait and see how Bethesda's existing catalog of games starts filtering into Xbox Game Pass. But one thing is for sure - it didn't take fans long to realize what it might mean now that the Fallout company and Obsidian, the developers of Fallout: New Vegas, are under one roof. Welcome to the family, friends! 💚 https://t.co/1uuNB1XUwWSeptember 21, 2020 And it didn't take long for Obsidian to respond - though maybe not with as much certainty as fans would like. ¯\_(ツ)_/¯ https://t.co/MqyiuNsWS2September 21, 2020 On top of Bethesda Game Studios titles, the purchase also means the entire catalog of games from id Software is joining Microsoft. Doom co-creator John Romero humbly requested that Microsoft take good care of his hulking son Doom Guy, and then remarked on what a strange trip the franchise has gone on since the early '90s. We'll be sure to feed him plenty of demons and clean his armor every night.September 21, 2020 We imagined making games that we wanted to play, games we could find nowhere else, and we had the ability and drive to pull it off. Right place, right time, right team. That these games are now franchises with amazing teams behind them is incredible. https://t.co/cNPN4r2jqrSeptember 21, 2020 Meanwhile, fellow Doom co-creator John Carmack was encouraged by the news, and thought it might even mean he'll get to work with some of the franchises he helped create once again. The series of multi-million dollar lawsuits that he was involved with between Bethesda's parent company and his current employer Oculus may have soured the previous relationship. Great! I think Microsoft has been a good parent company for gaming IPs, and they dont have a grudge against me, so maybe I will be able to re engage with some of my old titles. https://t.co/GijQGEL4tZSeptember 21, 2020 The CEO of Microsoft himself even marked the occasion with a message on his personal Twitter account. For us it was the day that Microsoft massively reshaped the status quo of the games industry, for Satya Nadella it was Monday. Three billion people look to gaming for entertainment, community, and achievement and our ambition is to empower each of them, wherever they play. Today is a step forward on that journey as we welcome the beloved studios and franchises of @Bethesda to @Xbox https://t.co/LENQCXTwBgSeptember 21, 2020 We're still waiting to find out what exactly the Xbox acquisition of ZeniMax will mean for games like The Elder Scrolls 6 , but you won't have to wait long to get an Xbox Series X pre-order in. When the Xbox Series X pre-orders officially go live, we'll email you with all of the best bundles and prices. Initial stock might sell out quickly so you won't want to miss out! Send me details about other relevant products from Gamesradar and other Future brands. Send me details about other relevant products from third parties. No spam, we promise. You can unsubscribe at any time and we'll never share your details without your permission.
These PS5 images show what it looks like on its side - GamesRadar+
It's still massive, mind
We've finally got some pictures of the PS5 in the wild sitting on its side and good grief, is it a chonky one. Although the PS5's stats were revealed earlier this week at the PS5 Showcase, those measurements were not the PS5's "largest projections" and did not take account of the optional base. Now, courtesy of a PDF prepared by Taiwan's National Communications Commission (NCC) (thanks, The Verge ), we can finally see what the console looks like when placed horizontally without the glossy PR photography. And it's well, it's pretty big. These new images show that the console – while technically able to be laid on its side – doesn't look quite so imposing in this alternate position. Take a look for yourself: (Image credit: Taiwans National Communications Commission (NCC)) (Image credit: Taiwans National Communications Commission (NCC)) As Sam summarised for us yesterday, ever since the PS5 design was first revealed, we had a feeling the PS5 dimensions would be hefty at 390mm tall x 260mm deep x 104mm wide (the digital edition comes in at 390mm x 92mm x 260mm). "That's by far the biggest PlayStation console of all time, and may cause people some issues trying to squeeze it into existing TV units," Sam added. And in case you wondered, yes, the PS5 edition with the disc drive is bigger than the Xbox Series X's svelter 301mm tall x 151mm wide x 151mm. In related news, Sony has apologised after thousands of hopeful PS5 owners were unable to secure a pre-order earlier this week, and promises that it will release more consoles to pre-order "over the next few days". In a message on its social media channels, the company acknowledged the pre-order system "could have been a lot smoother", adding that even more consoles "will be available through the end of the year". "Lets be honest: PS5 preorders could have been a lot smoother. We truly apologize for that," Sony said in a tweet posted on the official Twitter channel earlier today. "Over the next few days, we will release more PS5 consoles for preorder – retailers will share more details." Don't forget, GamesRadar+ is tracking PS5 pre-orders to keep checking back for the latest information. The PS5 price is $499.99 in the US and £449.99 in the UK for the standard console. Meanwhile, the PS5 Digital Edition (no disc-drive here) is set at $399.99 in the US and £359.99 in the UK. Both PlayStation 5 systems will be released on November 12 in the US and November 19 in the UK. Here are all the upcoming PS5 games that we know of.
UK PS5 pre-orders set to make an imminent return at these stores - GamesRadar+ UK
Don't miss your second chance tonight and tomorrow morning to get a PS5 pre-order
Update: well, so much for the midnight launch of PS5 pre-orders at Argos (someone at that Twitter account needs a good telling off tomorrow). So far we've seen nothing but a bunch of pages crashing online. As of 12:30am we think that might be it for the night, but we'll be up bright and early to check in the morning and there's nothing stopping you testing the links below. We'll update this page with any progress. Original story: The Sony PlayStation 5 debuted advanced orders today at most of the expected stores, but they sold out almost straight away. For a full breakdown of the story so far in the US and UK, be sure to keep an eye on our regularly-updated PS5 pre-orders guide. But if you are in the UK, we've got some news you'll want to stick around for right now. Popular retailer Argos is apparently going live with PS5 pre-orders for the first time at midnight tonight (in less than an hour). We don't know how many units they have, but we'd expect them to sell before dawn. The full listing page isn't live yet, but we've got some links below which might update and turn into the full listing at midnight. We'll update this when everything goes live, but let's try and get you a head start so you can dive in at midnight too. We'd create/sign-in to your Argos account ASAP so you've less hassle to get through if you do manage to get one in your basket. Hi Fab. Thank you for getting in touch.Preorders for the PS5 will be available from 18/09/2020. They are scheduled to go live at midnight tonight :)Please be aware that stock is subject to availability.- AidenSeptember 17, 2020 We're assuming Argos will have the regular and Digital Edition PS5 consoles up for grabs at their recommend £449 and £359 prices respectively. Nobody has done any discounts on the earlier pre-orders, so don't expect any tonight. If you do miss out, there might be some light at the end of the tunnel, or tomorrow morning at least. And that's because Box.co.uk has told us they're getting PS5 stock tomorrow (Friday) morning. That's a wide timeslot, but we'd keep an eye on the Box.co.uk website for stock as it might be the last chance to grab a pre-order this week - we're hoping more stock is going to come online soon at the other stores again though of course. If you're looking to pick up a few extras for your new PS5, then we've been rounding up the DualSense PS5 controller pre-orders and also the early Pulse 3D headset prices. And if you want to keep everything fully juiced then we've even picked out the DualSense Charging Station dock pre-orders. We've also rounded up the hottest PS5 games to look forward to as well. When the PS5 is back in stock, we'll email you with all of the best prices and bundle offers. The next wave might sell out quickly too so you won't want to miss out! Send me details about other relevant products from Gamesradar and other Future brands. Send me details about other relevant products from third parties. No spam, we promise. You can unsubscribe at any time and we'll never share your details without your permission.
God of War 2 is official, and it's called God of War: Ragnarok - GamesRadar+
Kratos is back in 2021
The next game in the God of War series got its debut at the PS5 showcase, and its God of War: Ragnarok. pic.twitter.com/VvHuaCKgGnSeptember 16, 2020 While this was our first confirmation the game proper, its arrival was no surprise: without going into spoilers, the end of the last game clearly set things up for a sequel. God of War fans have been clamoring for official confirmation of a follow-up since then, making do with an official PS4 dynamic theme that teased "Ragnarok is coming" and the occasional cryptic tease from creative director Cory Barlog. (Image credit: Sony) Speaking of cryptic teases from Cory Barlog, he foreshadowed this reveal by making a few key changes to his Twitter account. That included replacing his profile picture with an image of deep grey ice, and his banner image with a stock image of a bunch of redacted Latin text. The first God of War - that is, the new first God of War - came out in 2018 as both a subtle sequel to Kratos' original adventures through mythological Greece and a fresh start for the franchise. Its fusion of challenging action, travels through a beautiful world, and a touching father-son story quickly propelled it to the top spot on our list of the best PS4 games (a position it held until The Last of Us 2 came onto the scene this summer). Of course today we also got the PS5 price and release date, so now you know when you can buy the machine Kratos will eventually make his return on. Even if PS5 pre-orders haven't gone live just yet. See what else is on the way to Sony's next-gen system with our guide to upcoming PS5 games .
You may be able to pre-order a PS5 later today, according to French retailer - GamesRadar+
In-store marketing says the console is "available to pre-order"
PS5 pre-orders could open as early as this evening, if a French retailers in-store marketing is to be believed. Fnac, an electronics store operating across Europe and North Africa, has deployed advertising which states that the new console is available to pre-order. Pre-orders arent currently open, but it seems that Fnac has had some advance notice. As noted by Frandroid, the creation and distribution of point-of-sale advertising like this takes time, and the decision to lay out these posters today suggests that the store is preparing for an official announcement very soon. That announcement is likely to come at the PS5 showcase, which takes place later today. Many are expecting Sony to reveal the PS5 price and release date, but Fnacs decision could mean that the company is also preparing to open pre-orders very soon, potentially as early as this evening or tomorrow morning. The poster also seems to confirm a November release date, lining up with multiple other sources pointing to a release date towards the middle of that month. If Fnacs advertising is correct, then Sony could be about to get in several days ahead of Microsoft. The Xbox Series X and Xbox Series S will both be available for pre-order from September 22 ahead of their release date on November 10. A few days headstart on the next generation could be the result of some smart maneuvering from Sony, but well likely find out for sure later today. Take a look at our PS5 showcase predictions for an idea of what were hoping to see this evening.
Microsoft calls Apple's updated xCloud terms "a bad experience for customers" - GamesRadar+
It isn't clear yet whether xCloud will be featured on the App Store
Microsoft isn't happy with Apple's terms dictating how xCloud works on the iOS App Store. Whereas before game streaming services weren't allowed on the App Store at all, a new update to Apple's terms of service changes that but includes a few potentially deal-breaking caveats. For one, Apple says every game available in a streaming service needs to have its own dedicated page on the App Store. Further, the games need to be purchased directly through the App Store, rather than through the streaming service itself. Not mentioning the 30% fee Apple collects for each purchase - the catalyst for Apple's ongoing feud with Epic Games - a Microsoft spokesperson protested Apple's terms in a statement to The Verge. "This remains a bad experience for customers," the statement reads. "Gamers want to jump directly into a game from their curated catalog within one app just like they do with movies or songs, and not be forced to download over 100 apps to play individual games from the cloud. We're committed to putting gamers at the center of everything we do, and providing a great experience is core to that mission." It isn't clear whether Microsoft plans to adapt to Apple's policies regarding streaming services. It could simply continue forward without App Store support, but it's easy to imagine the financial downside to that. xCloud is leaving beta testing for a full launch on Xbox Game Pass on September 15. These are the best xCloud games to make the most of your Game Pass subscription.