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PlayStation 5 will only leave 10 old PS4 games in the back-compat dust [Updated] - Ars Technica
As suggested, it's PS4 only. Which 10 games didn't make the cut?
65 with 49 posters participating, including story author After tearing the PlayStation 5's guts apart earlier this week, Sony confirmed nearly everything we'd like to know on Friday about how its new console, launching November 12, will interface with PS4 games via backward compatibility. We should probably start with the big news that Sony has not cleared up just yet. Today, we received our first indication that PlayStation 5 will ship with something known as "Game Boost," which its Friday news post suggests "may make [select] PS4 games run with a higher or smoother frame rate." This suggestion doesn't come with a handy footnote pointing us to a list of affected games or features, however. Sony did not immediately respond to our request for clarification, so I'm left pointing to my recent deep dive with Xbox Series X's backward compatibility suite. What I found there was compelling: Most games play nearly identically on Xbox Series X as they do on Xbox One X, since console games are typically coded with hard limits on technical aspects. But in the case of games that launched on PS4 with "unlocked" frame rates and dynamic resolutions, well, the sky might be the limit. Will PS5 let those older, uncapped games tap into the full PS5 architecture or will certain CPU and GPU aspects be limited for compatibility's sake? I found that Xbox Series X was generally quite generous to the minority of games that could tap into increased horsepower, but there's no guaranteeing Sony will treat its older games the same way, in order to prioritize compatibility over upgrades. Additionally, will current-gen PlayStation VR games see their own boosts? "PSVR" is referenced repeatedly throughout today's new document but not in the brief mention of Game Boost. [Update, 3:05pm ET: Sucker Punch Productions has now confirmed that this year's Ghost of Tsushima, which is currently capped at 30fps on PlayStation 4 consoles, will receive 60fps support and faster loading times on PS5 via a Game Boost-minded patch. This is likely a good sign that other recent first-party PS4 games will receive similar updates.] Just deal with it While we've yet to see a list of "select" games affected by Game Boost, we now have a small list of 10 games that stand out as exceptions for PS5's back-compat suite. Sony seems confident in saying that the "overwhelming majority" of over 4,000 PS4 games will play on PS5, so we'll start by pouring one out for the following 10 games that will not:
- Afro Samurai 2: Revenge of Kuma, Volume One
- TT Isle of Man - Ride on the Edge 2
- Just Deal With It!
- Shadow Complex Remastered
- Robinson: The Journey
- We Sing
- Hitman Go: Definitive Edition
- Joe's Diner
The first PlayStation 5 teardown reveals some hardware secrets - Ars Technica
Easy-to-remove outer panels hide "dust catcher" holes and more.
103 with 68 posters participating
- The PlayStation 5 comes with everything seen here. Some assembly required. Batteries not included. From Sony!
- The entire rear of the system is pretty much one big air vent.
- The stand at the base of the (vertical) system is attached with a single large screw.
- The stand and the screw sit alone.
- In horizontal orientation, the stand snaps into place without tools.
- The white panels on the sides of the system can be slid off without tools.
- The cooling fan draws air from both sides of the system.
- The massive cooling fan itself.
- One of two "dust catcher" holes that should be easy to vaccuum out after extended use.
- This panel for PCIe storage expansion can be opened with a screwdriver.
Delta IV Heavy rocket delayed again, raising concerns of aging infrastructure - Ars Technica
"These scrubs will no doubt frustrate other range users."
22 with 20 posters participating, including story author
- Delta IV Heavy nestled in its Mobile Service Tower before launch of the NROL-44 mission for the National Reconnaissance Office
- Close-up of Delta IV Heavy in the Mobile Service Tower.
- The weather on Tuesday delayed launch preparations.
- The launch infrastructure supporting the Delta IV rocket is about two decades old.
- There is a lot of it involved in a launch.
- The Delta IV rocket is seen outside of its Mobile Service Tower.
Nvidia RTX 3080 review: 4K greatness at $699—and good news for cheaper GPUs - Ars Technica
Have your 60fps-at-4K cake—and eat your ray-traced frosting, too.
178 with 101 posters participating, including story author
- Your new favorite $699 GPUunless AMD has anything to say about it in October.
- Unlike other Nvidia "Founders Edition" models, this one comes packaged with a slanted presentation.
- Nvidia provided some RTX 3080 disassembly photos. First, let's see some of the thermal portions partially removed.
- Thermal disassembly, continued.
- Thermal disassembly, fashion shot.
- And a clear look at the PCB. The new 12-pin power adapter is easier to see here at the very top.
|RTX 3080 FE||RTX 2080 Ti FE||RTX 2080 Super||RTX 2080 FE||RTX 2070 Super||GTX 1080 Ti|
|Tensor cores||272 ("3rd-gen")||544||384||368||320||n/a|
|RT cores||68 ("2nd-gen")||68||48||46||40||n/a|
|Memory Bus Width||320-bit||352-bit||256-bit||256-bit||256-bit||352-bit|
|Memory Size||10GB GDDR6X||11GB GDDR6||8GB GDDR6||8GB GDDR6||8GB GDDR6||11GB GDDR5X|
|MSRP at launch||$699||$1,199||$699||$799||$499||$699|
Planet X? Why not a tiny black hole instead? - Ars Technica
Unsuccessful at finding planet X? Substitute with undetectable black hole.
20 with 17 posters participating Planet X has a long and storied history of non-existence. For about 130 years, astronomers have debated the existence of an additional planet or planets to explain discrepancies in the orbits of the known planets (mainly Neptune and Uranus). Later, the list of discrepancies was expanded to cover trans-Neptunian objects. But none of the Planet X candidates discovered, including Pluto, have the mass or location to explain observations. Primordial black holes have now been proposed as the latest planet X (or planet 9, since Pluto was demoted). Orbital weirdness Planet Xs origin starts with the discovery of Neptune. Neptune was not found by accident: observations of oddities in the orbit of Uranus were used to calculate the location of Neptune, and it was subsequently found. That is a game that can be played more than once. Astronomers then noted that Uranus and Neptunes orbits could be better explained by the existence of another large planet. Follow-up observations have found numerous objects: Pluto and Charon, Sedna, and Eris to name a few. None of these far-flung bodies is large enough to be planet X. But some of their orbits may also suggest a new planet is needed. Some trans-Neptunian objects have very weird orbits. Many are clustered and have highly elliptical orbits, and there is a sub-group that orbits well out of the plane in which the planets orbit. Thats unusual, since the action of gravity and the nature of the disc that formed the planets typically keeps everything close to the same orbital plane. Finding highly inclined orbits suggests that something is pulling the objects back out of the plane. A planet that is large and far enough from the Sun might explain these orbits. Indeed, researchers have calculated a range of different planet masses and orbits that may account of the behavior of objects like Sedna. By happy coincidence, the required masses and distances correspond to an observed gravitational lensing anomalyan excess of events where the gravitational influence of an unseen object distorted the light from distant stars. That is, there is mass out there, and it is unseen. Could this be a new planet? A series of unlikely events So, there seems to be mass, but where did it come from? The planet would have to be something like 300-1,000AU from the Sun (for reference, Neptunes orbit is just 30AU), where there is very little rock or gas. Simply put, a planet could not form out there. One possibility is that the planet formed closer the Sun and was ping-ponged out there by interactions with one or more of the gas giants. However, to stabilize at a distant orbit, a passing star (or something similar) is required, which seems unlikely. The remaining option is that our Sun captured a freely wandering planet. But wanderers need to have been expelled from their own solar system, meaning that most of them are moving at a fair clip. Hence, the chance of capturing such a planet in the required orbit is low, although not impossible. The new paper argues that, if we are looking at a low-probability event, why not a primordial black hole? Primordial black holes might have formed shortly after the Big Bang. And, unlike black holes formed from collapsing stars, they could have masses ranging from tiny (10µg) on upwards. That means there should be a few with the right mass range. How many is a matter of speculation. Drawn in by the idea, the researchers started rolling d20s: they set primordial black holes to an arbitrary low number and then concluded that capturing a black hole is about as likely as capturing a wandering planet. In for a penny, in for a pound If planet X were indeed a black hole, how would we know? The researchers argue that dark-matter annihilation is the thing to search for. No one knows if primordial black holes exist. No one knows if dark matter annihilates, and if it does, there is no certainty that it does so in a way that is detectabledark matter could annihilate with itself to create other forms of dark matter, leaving us, well, in the dark. Thus, a speculative product of the early Universe cannot be directly detected unless another speculative process happens to occur in the right manner. In which case, it is possible to confirm if a primordial black hole is part of our solar system family. Underlying the speculation is an interesting coincidence: unexplained gravitational lensing events that happen to be the right mass and distance to explain some very odd orbits of trans-Neptunian objects. That coincidence feels like it cries out for a single explanation, which is what the researchers are trying to do. That makes their house of cards useful. Physical Review Letters, 2020, DOI: 10.1103/PhysRevLett.125.051103 (About DOIs)
Microsoft’s next Xbox Series X game showcase coming July 23 - Ars Technica
First-party games, including Halo Infinite, expected to feature heavily.
Enlarge/Halo Infinite is still slated to launch close to Xbox Series X's "holiday 2020" launch window. 21 with 18 posters participating, including story author Our next look at new games for the Xbox Series X will be coming on July 23. That's when Microsoft will be holding its next Xbox Games Showcase, the company announced today, streaming on multiple digital platforms starting at 9am Pacific Time. Unlike Microsoft's May promotional event, which focused on third-party launch titles for the upcoming console, the July 23 event is expected to discuss first-party exclusives from Microsoft's own Xbox Game Studios. That likely includes new footage of Halo Infinite, which saw a new teaser trailer a few weeks ago."Xbox Series X is now in the hands of our 15 Xbox Game Studios teams and the biggest names from our network of game development and publishing studios worldwide, ensuring Xbox Series X will power a new generation of blockbuster games, like Halo Infinite," Microsoft said in a blog post last month. That lineup of first-party studios now includes Psychonauts 2 developer Double Fine, which Microsoft acquired in June, and The Outer Worlds developer Obsidian Entertainment, which Microsoft acquired last November. Back in February, Microsoft confirmed that all Xbox Game Studios titles will use Smart Delivery to "[ensure] you only have to purchase a title once in order to play the best available version for whichever Xbox console [you] choose to play on." In a January interview, head of Xbox Game Studios Matt Booty noted that this means Xbox Series X won't feature any true "next-generation" exclusives for its first year or two of availability.