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Beginner's Guide - How Characters, Combat, and Currency Work - Genshin Impact Wiki Guide - IGN
Genshin Impact is a free to play game from developer MiHoYo, and combines a mix of Zelda: Breath of the Wild-style exploration and design with popular
Which Platforms is Genshin Impact Available On? Currently, Genshin Impact is playable on PC, PS4, and mobile devices. Due to the UID System Genshin Impact uses, all three platforms can utilize co-op cross-play. However, only PC and iOS share a cross-save feature, while PS4 does not.. How Characters Work in Genshin Impact Upon starting the game, you will pick between one of the two Travelers and give them a name - but this is not the only character you'll be able to play as in Genshin Impact. One of the main features of this game is the ability to form a party of 4 characters, and swap between them rapidly to perform elemental combo attacks or utilize their particular strengths in a fight. Each character will have a basic attack, a stronger charge up attack, an Elemental Skill, and an Elemental Burst. They can also wield a sword, 2-handed claymore, bow, or a magic catalyst. With over 20 Characters already in the game, you'll find many different combinations of weapons and elements, allowing you to mix and match a team to cater to your style - if you can obtain the right characters that is. Simply by playing the story, you'll unlock 3 additional characters to fill out your party of 4 - but as each Character comes with an innate weapon and elemental type, you won't be able to utilize each type without claiming additional characters. You'll unlock this ability once you reach Adventurer Rank 5 during the game's tutorial, as well as the ability to purchase microtransactions. In order to get more characters, you'll need to use the power of Wishes for the chance to summon rare Characters - but doing so will cost your a specific type of hard to find currency. As is the case with many Gacha type games, you will be able to choose between several themed event wishes and expend either Acquainted Fates or Intertwined Fates to "roll" for a reward - which will either summon a weapon or a character. Both have different rarity types, and the more rare a Character is, the less chance you'll get one on a given roll. Luckily, certain systems are in effect to make sure you won't be unlucky forever, as saving up Fates to roll in quantities of 10 in most events will guarantee at least on 4-star Character. Additionally, the longer you roll and do not get a 4 or 5-star Character, the better your chances will approve until you finally do get lucky. Be sure to look at the details of each Wish Event to see what the probabilities are listed at, and who you might be able to summon. If you are awarded a character you already have in your group, you'll be instead given extra resources and currency that can be traded in for rare valuables - so that nothing truly goes to waste. It is of course important to note that while the rate at which you'll gain Fate or the currency needed to buy Fate is very low - you do not need to utilize Wishes and summon new character to play Genshin Impact, as you can progress through the game using your default party. Gameplay Basics - Combat, Traversal, and Elements As you begin exploring Genshin Impact, your companion Paimon will do a pretty good job at explaining how to get around. Like Link in Breath of the Wild, you can dash for short amounts of time using your stamina meter, as well as climb up virtually any surface (and expend extra stamina to jump up). Best of all - rain won't impede your climbing progress. Once you reach the town of Monstandt during the Prologue, you'll be awarded a glider to safely glide your way down from tall areas, or perform falling elemental attacks on unsuspecting enemies. Just like Breath of the Wild, creating explosions or lighting things on fire with Pyro attacks can create temporary updrafts for you to rise up on your Glider. Combat will start off simplistic, but eventually you'll want to be prepared for tougher boss fights or encounters - which is where Character swapping and elemental combos become more important. Many enemies you'll face may be weak or resistant to certain types of elements, and you'll want to make the most of this by switching to different characters, and using their elemental attacks to stun, debuff, or slow enemies. On top of this, hitting an enemy with multiple elements in quick succession can cause some exciting reactions - like using freezing Cryo and windy Anemo abilities to summon a blizzard effect that completely cuts through enemy defenses! On top of this, simply having a robust group of characters with specific elements in a party can provide passive buffs. Having 4 characters with unique elements will decrease the elemental damage your party takes overall, while having two Pyro teammates will lower the duration of any Cryo moves used against you. Leveling Up - Character Level vs. Adventurer's Rank In your travels through Genshin Impact, you'll soon notice that you may be leveling up in different areas. This is because you'll be earning two types of experience: Character Experience and Adventurer's Experience. These encompass two very different things - and yet both are tied to your progression in Genshin Impact. Each time you fight and defeat enemies, your entire party will gain Character Experience. This will go towards your individual characters gaining levels to increase their health, attack power, and defense. However, you may find that enemies give a fairly low amount of experience, and in order to vastly raise a character's level - or bring a new party member up to speed - is to use Character EXP Material found in chests or gained as rewards, like Wanderer's Advice. Each of these will grant a character much more experience than fighting a single monster, but will also require a bit of gold (Mora) when used in the Character screen to level up faster. On the other side, you'll gain Adventurer Experience as you explore more of the land, take on quests, uncover shrines and teleport waypoints, and more. You Adventurer's Rank is directly tied to how much of the game is open to you, which main story quests you can embark upon, and what kind of loot you can gain - plus the difficulty of enemies. Additionally, you can speak with the Adventurer's Guild in the city of Monstadt to find that they will reward you with tons of bonus items each time you gain a rank. Note that both your Character Levels and Adventurer's Rank will max out at 20, and cannot be pushed higher. Instead, you'll need to embark upon special challenges called Ascension Quests. As characters gain in Ascension levels, they will unlock new Talents and augment their powers. Meanwhile, increasing the Ascension of your Adventurer's Rank will increase the world level, giving you bigger rewards and tougher enemies to contend with.
|Adventurer Rank Unlocks|
|Rank Level||Content Available|
|5||Wishes, In Game Shop|
|8||Ley Line Outcrops (Enemy Waves)|
|14||Expeditions for Characters not in Party|
|16||Co-op Mode, Abyssal Domains (Weapon Forging)|
|20||Battle Pass, Spiral Abyss|
- Mora is the most basic type of currency. Also known as gold, it can be gained from doing just about everything, including opening chests, Defeating enemies, and completing quests and your Adventurer Handbook - and claiming rewards from the guild as you increase your Adventurer's Rank. You can even trade in other currency like Stardust to get lots of it at once. Mora can be spent on many of the basic merchants in the world and in major cities to buy things like food ingredients, basic weapons and artifacts, and more.
- Primogen is one of the more valuable currencies that is also rewarded in small amounts for doing just about anything - like discovering new things, defeating groups of enemies, completing achievements, and sometimes rewarded for increasing your Adventurer's Rank. Primogens are mainly used to create both Antiquated Fates and Intertwined Fates - which are used in Wishes.
- Fates, as mentioned above, come in two types: Antiquated Fates and Intertwined Fates, that are used for separate event Wishes to "pull" different groups of characters and weapons. Very rare to find on their own, they are sometimes rewarded by the guild at certain Adventurer Ranks - or given out by the developers in in-game mail. Most often, they are crafted from Primogens, which can be done automatically when trying to roll for a Wish banner when you lack the required amount.
- Genesis Crystals are only obtainable by purchasing them in bulk in exchange for real money. For those looking to get ahead, Genesis Crystals can then be used to purchase packs of items and resources, or converted into Primogens if you are trying to participate in a Wish and lack the required Fates.
- Starglitter and Stardust are given out in Wishes as you obtain characters - moreso if you happen to summon a duplicate. These types of currency can be used in the shop's exchange menu to trade for specific rewards, which can include specific characters you may have been unable to obtain in your rolls thus far. Both currencies can also be used to gain more Fates, as well as other resources, and even Mora.
- Sigils and Oculi (like Anemo Sigils and Anemoculus) are dependant on the regions you explore, and while sigils can be found by opening chests and defeating enemies, the Oculus appear as floating collectibles all over the place. Sigils can then be used at that region's town to buy certain souvenirs and upgrades, while the Oculi can be used on the Statues of the Seven that dot the landscape to upgrade them in exchange for blessings and various types of rewards, like increased stamina!
- Original Resin is a unique type of currency that is only used in regard to Ley Line Blossom challenge events that will begin popping up across the land after reaching Adventurer Rank 8. After defeating the waves of opponents summoned at the Ley Lines, you can revitalize the blossom by spending a certain amount of Resin to gain experience rewards. Players can only have up to 120 Original Resin, and it will slowly regenerate your amount over time once you've spend some. However, if you want to replenish your stock faster, you'll need to spend Primogen to speed up the process, or get Fragile Resin as a reward and use them to replenish 60 Original Resin at once.
Xbox Series X Backward Compatibility: Most Xbox One X Games Run at 60 FPS in 4K - IGN - IGN
The first slate of Xbox Series X previews have hit the wild, meaning reviewers are finally able to hands-on test the performance capabilities of Microsoft's next-gen console.
The first slate of Xbox Series X previews have hit the wild, meaning reviewers are finally able to hands-on test the performance capabilities of Microsoft's next-gen console (you can read our own impressions here).There aren't any next-gen games to test just yet, but the tech experts over at Digital Foundry have put the new console to the test seeing how it runs current-gen games as compared to the Xbox One X. The results are pretty impressive: while the Xbox One X often struggled to output games at more than 30 FPS, the Series X was capable of a smooth 60 FPS or whatever the game's framerate cap is in almost all of the games tested. Most of the games tested, such as Hitman in the 4K Quality Mode, Dead or Alive 6 in the 4K Graphics Mode, and Monster Hunter World in Resolution Mode ran in the 30 to 40 FPS range on Xbox One X, whereas on Series X they either maintain the 60 FPS cap, or dip very slightly below that number in the most demanding of settings.Even Sekiro: Shadows Die Twice, which was notorious for its rough performance on the current-gen consoles (and that's even using an 1800p rendering resolution) saw a huge uplift over the One X, hitting that 60 FPS frame cap in many places, only dropping to the low 50s during especially demanding situations, such as when there was a lot of foliage on screen. The takeaway here is that the Series X, as should be expected, offers a major uplift for in-game performance over current-gen hardware. Visually, things don't really look that much better than they did on the One X, but keep in mind these games haven't received any special optimizations for the new console yet either. Once those optimizations start to roll out, and we get a chance to actually test some next-gen games, things are sure to look even more impressive. You can check out Digital Foundry's full FPS analysis here, or check out IGN's deep dive into the Series X in the link above. Also check out IGN's Xbox Series X preorder guide for the latest up-to-date retail links. Bo Moore is the executive editor of tech at IGN.
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PS5 Retailers Appear to Have Fewer Digital Editions for Preorder - IGN - IGN
According to various reports, retailers appear to have fewer PS5 Digital Edition that the standard, $100 more expensive PS5 with a disc drive.
According to various reports, retailers appear to have fewer PS5 Digital Edition consoles than the standard, $100 more expensive PS5 with a disc drive.Ars Technica was able to confirm the initial preorder allocations for nine GameStop locations across the U.S., discovering that "roughly 24 percent of the stock available at these locations was taken up by the Digital Edition, with the remaining 76 percent for the Standard Edition."The ratios at individual locations varied from store-to-store, with some seeing as low as 13% of all PS5 preorders being the Digital Edition, others seeing it as high as 33%, and the most common being about 20%. While Ars Technica notes this "doesn't exactly represent a scientific retail survey," the tested allotments of PS5 preorders did take place in different cities around the U.S., including Pittsburgh, Cleveland, Baltimore, Washington, D.C. (2 stores), Kansas City, Austin, Boston, and Dallas. VGC previously reported that the PS5 Digital Edition stock would be much lower than the standard edition, and while Sony Interactive Entertainment CEO and President Jim Ryan responded to Japanese site AV Watch on the matter (as translated by VGC), he didn't give a confirmation as to if the report was true. The ratio between the Digital Edition and the disc drive model is currently something we cannot disclose at this time, Ryan said. We cannot give specific information on numbers, but we can say that we plan to produce the necessary number of units to meet the demand for that model type. However, weve never produced two different console models at the same time before so deciding on the right number and the right ratio is very hard to know. We are doing our best to predict demand. The PlayStation 5 Digital Edition is $399, $100 cheaper the the standard PlayStation 5 at $499. The only difference between the two consoles is the presence of a disc drive on the standard edition. This fact may very well tempt many around the world who wish to try to secure the cheaper next-gen console that will feature all the benefits of the more expensive one. Sony's strategy is different from Microsoft's, as the Xbox Series S is $200 cheaper than the Xbox Series X, but has a few more limitations alongside also not containing a disc drive. If you are still hoping to secure a PlayStation 5 or Xbox Series X/S, be sure to check out our PS5 preorder guide and Xbox preorder guide for everything you need to know to help you secure one of these next-gen consoles this holiday. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected] Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Xbox Series S Will Not Run Xbox One X Enhanced Versions of Backwards Compatible Games - IGN - IGN
While the Xbox Series S won't run Xbox One X Enhanced versions of Xbox One and Xbox 360 games, it will still feature many other benefits for these past-gen titles.
Microsoft has confirmed that the Xbox Series S will not run Xbox One X Enhanced versions of backwards compatible games, and will instead run the Xbox One S versions of Xbox One and Xbox 360 titles with other beneficial features.As reported by VGC, while the Xbox Series S won't run the Xbox One X Enhanced versions of Xbox One and Xbox 360 games, it will still be a step above the Xbox One S with "improved texture filtering, higher and more consistent framr rates, faster load times, and Auto HDR." Xbox Series S was designed to be the most affordable next generation console and play next generation games at 1440P at 60fps, A Microsoft spokesperson said. "To deliver the highest quality backwards compatible experience consistent with the developers original intent, the Xbox Series S runs the Xbox One S version of backward compatible games while applying improved texture filtering, higher and more consistent frame rates, faster load times and Auto HDR.When a game has been Xbox One X Enhanced, it means the developer has made improvements to a standard Xbox One game, including higher resolutions, faster framerates and/or improved textures. This all shouldn't be too surprising, as the Xbox One X can run games up to 4K, while the Xbox Series S can run games at 1440p at up to 120 FPS. However, the Xbox Series S does support 4K upscaling for games. Additionally, as first reported by Digital Foundry, the Xbox Series S also has less RAM than the Xbox One X - 10 GB vs 12 GB - but that doesn't mean there aren't upsides to this new next-gen system. It may be be running backwards compatible games in Xbox One [S] mode, but because the GPU is so much more capable, and knowing what we know about how backwards compatibility works, you should actually still be able to clean up performance issues, Digital Foundry's John Linneman said. So games that maybe struggled on Xbox One S either the dynamic resolution was overly-aggressive, with slowdown and things like that conceivably they could actually run noticeably smoother on this machine. Furthermore, the Xbox Series S also boasts DirectX Raytracing, 4K streaming media playback, variable rate shading and refresh rate, and much more. The Xbox Series X and Xbox Series S will both be released on November 10, 2020, and will cost $499 and $299, respectively. Pre-orders for both consoles begin on September 22, 2020. For on the Xbox Series S, check out the leaked "virtual press briefing" that was part of the original reveal plan for the Xbox Series X and Xbox Series S, the first gameplay footage shown on a Series S, and 56 comparison shots of Microsoft's next-gen consoles. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected] Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Ray Fisher Accuses Justice League Investigation of Not Being Independent - IGN - IGN
The DCEU star rejects WarnerMedia's claims that he's not cooperating with probe.
Yesterday, WarnerMedia issued a statement regarding the third-party investigation into Justice League Ray Fisher's claims that director Joss Whedon ran a toxic, hostile set, alleging that Fisher "refused to meet with their third party investigator to discuss the case."This was a response to Fisher's statements about former DC Films co-chairs Geoff Johns and Jon Berg enabling Whedon's alleged bad behavior and Johns reprimanding Fisher for complaining up the chain.You can read WarnerMedia's full statement here. This morning, Fisher, taking to Twitter, insisted that he did, in fact, cooperate with the investigation while also calling the investigations independence into question. Check it out... Thank you all for the support and for seeing through @wbpictures desperate and scattershot attempt to discredit me to continue protecting those in power. I met with the investigator via Zoom on Aug 26th. Below is an email I sent to my team and @sagaftra immediately after: 1/2 pic.twitter.com/TWTHv68G9Q Ray Fisher (@ray8fisher) September 5, 2020 Fisher wrote "Thank you all for the support and for seeing through @wbpictures desperate and scattershot attempt to discredit me to continue protecting those in power. I met with the investigator via Zoom on Aug 26th. Below is an email I sent to my team and @sagaftra immediately after." "Its also worth noting that I made it clear to the world on Aug 21st that I would be vetting the investigator to ensure a fair and protected process for all witnesses. @wbpictures has escalated this to an entirely different level, but Im ready to meet the challenge." In the email Fisher sent to his team, and to SAG-AFTRA, Fisher suspected the investigator "had been put on the case by Warner Bros. Pictures not Warner Media" and noted that someone else was on the call he'd not been made aware of beforehand. More on the case as it develops...
Microsoft Has 'No Plans' to End Xbox Live Gold Service - IGN
Microsoft has no plans to discontinue the Xbox Live Gold subscription service, despite ending 12-month plans.
Microsoft has said that it has no plans to bring an end to its Xbox Live Gold service, despite having discontinued 12 month subscription options.In a statement sent to The Verge, Microsoft said: We have no plans to discontinue Xbox Live Gold at this time. It is an important part of gaming on Xbox today, and will continue to be in the future. Xbox Live Gold refers specifically to the paid subscription service that provides access to online multiplayer, as well as monthly free games, on Xbox consoles. The recent discontinuation of 12 month Gold subscriptions, as well as the announcement that Halo Infinite will feature a free-to-play multiplayer suite, fueled speculation that paid-for Xbox multiplayer was soon to be discontinued. However, Microsofts statement suggests the Xbox Live Gold service will continue.The same statement also states that There are no changes being made to the experience of the service or Xbox Live Gold, which means we shouldnt expect Microsoft to pivot Gold into a slightly different service. It would be easy to speculate that perhaps free-to-play multiplayer may not require a Gold subscription, but that seems to not be the current case. All that we can say at the moment is that Xbox Live Gold will continue, but paid for via monthly or 3-month payment plans. With that in mind, it looks like PC players will be able to take advantage of free Halo Infinite multiplayer, as a Gold subscription is not required for Microsofts PC games. Xbox players, meanwhile, will likely need a Gold subscription to play a few rounds of Slayer. Matt Purslow is IGN's UK News and Entertainment Writer.
Gabe Newell Thinks Xbox Series X Is Better Than PS5 - IGN - IGN
Valve co-founder Gabe Newell says, "Of the two, I would definitely go with an Xbox."
Valve co-founder Gabe Newell has said that Xbox Series X is better than PS5 in his view.Speaking to The Project NZ, Newell was asked which of the two next-gen consoles was better, he said, quite bluntly, "The Xbox." When asked why, he said, "Because it is.""I don't have a stake in that race," he continued. "Obviously, we [Valve] do most of our development on personal computers, but of the two I would definitely go with an Xbox." Gabe Newell: Xbox Series X is better than Playstation 5pic.twitter.com/4BVuSnKuVN Reddit.com/r/SeriesXbox (@RSeriesxbox) July 28, 2020 The legendary developer didn't state any precise reasons for his opinion. Microsoft has made much of the fact that its console is, on paper, the more powerful of the two machines. You can compare what's inside each of the next-gen consoles in our Xbox Series X vs. PS5 comparison chart. He was appearing on the Project NZ show to discuss his recent lockdown-related stay in New Zealand, and the free event he's putting on to thank the country for its hospitality. Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected]
Microsoft No Longer Selling 12-Month Xbox Live Gold Plans Ahead of Xbox Series X Launch - IGN
Ahead of Xbox Series X, Microsoft has confirmed that it has stopped selling its 12-month Xbox Live Gold plans. Could this be a hint of a new focus on Xbox Game Pass Ultimate or something else?
Microsoft has officially stopped selling 12-Month Xbox Live Gold Plans, possibly hinting at a stronger focus on Xbox Game Pass Ultimate or a new service that could be on the way in-time for the launch of Xbox Series X.Microsoft confirmed the change to TrueAchievements, stating that even though the 12-month plan is not being sold "at this time," the 3-month and 1-month plans are still available for purchase."At this time, Xbox has decided to remove the 12 months Xbox Live Gold SKU from the Microsoft online Store." A Microsoft representative said. "Customers can still sign up for a one month or three month Xbox Live Gold subscription online through the Microsoft Store." Microsoft gave no further reason as to why it made this change, but earlier this week, Head of Xbox Phil Spencer announced that Xbox Game Pass Ultimate members will automatically be entitled to Project xCloud services in September 2020 at no extra cost. Could this mean Microsoft will phase out its Xbox Live Gold plans and put all the focus on Xbox Game Pass Ultimate, which includes both Xbox Live Gold and Xbox Game Pass? Additionally, Microsoft also said that it was stopping production on both the Xbox One X and the Xbox One S All-Digital Edition. While we don't yet know the answer to what all this could mean, more may be revealed at the Xbox Series X First-Party Games Showcase on July 23 or at a future event. There is also a chance Microsoft's new plan for its online service will be revealed during the Xbox Series S (or Project Lockhart) event that is reportedly planned for August 2020. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected] Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Ubisoft Forward: Games Line-up, Free Copy of Watch Dogs 2 Announced - IGN
Here's what we know will be at Ubisoft's summer conference - and how to grab a copy of Watch Dogs 2 just for watching.
Ubisoft, has revealed a little more of the line-up for Ubisoft Forward, the French publisher's digital summer keynote and will offer a free PC copy of Watch Dogs 2 to all those who tune in.On Sunday, July 12, a pre-show stream beginning at 11am Pacific / 2pm Eastern / 7pm UK will include Trackmania gameplay, news on Ghost Recon: Breakpoint's AI teammates, new Just Dance 2020 details, a deep-dive into an Easter egg in The Division 2, and more.The main show will follow an hour later, with new details on Assassins Creed: Valhalla, Watch Dogs: Legion, Hyper Scape, and "a few surprises". Many are hoping to see Far Cry 6 and a new Splinter Cell game become one of those surprises. Previously announced games such as Skull and Bones, Gods & Monsters (which will have a new name when it re-emerges), Rainbow Six Quarantine, and Beyond Good & Evil 2 haven't gotten a mention in Ubisoft's announcement post - so they could perhaps be seen as surprises if they do show up. Logging into a Uplay account at any point between the pre-show and the end of the main conference will alllow you to redeem a free PC copy of the excellent Watch Dogs 2. You'll also be able to answer trivia questions to unlock rewards in various, unspecified Ubisoft games. A post-show stream will follow the main conference, and include a "deep-dive walkthrough" of Assassins Creed Valhalla and a full match of new battle royale, Hyper Scape. You'll be able to watch Ubisoft Forward right here on IGN, so make sure to tune in on Sunday. Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected]