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PS5 to Launch with Apple TV+, Disney+, Netflix, Spotify, Twitch, and YouTube - IGN - IGN
The PS5 will launch with Apple TV+, Disney+, Netflix, Spotify, Twitch, and YouTube, and other apps like Amazon Prime Video, MyCanal, Hulu, and Peacock will come in the future.
Sony has revealed that Apple TV+, Disney+, Netflix, Spotify, Twitch, and YouTube will all be available on PS5 on its launch day of November 12, 2020.Announced on PlayStation.Blog, the PS5 will also be getting additional streaming apps in the future like Amazon Prime Video, MyCanal, Hulu, Peacock, and more.Some of these apps also have an integrated experience with PS5, including being able to play Spotify in the background while you play a game, watching or livestreaming on Twitch, and broadcasting and sharing gameplay moments from YouTube. Furthermore, these apps, as was shown in the PS5's UI reveal, will have a dedicated media entertainment space next to the Game home screen. There will also be no need to download the entertainment apps through the PS Store as they will now all be contained in the Media space. This will allow for switching quickly between Game and Media spaces and PS5's new Control Center will also make controlling your music even easier with the ability to switch between channels, skip, and pause whatever you may be playing. The PS5's Media Remote will also be available with the launch of the console, and will let users power on the PS5, quickly navigate media, adjust volume and power settings on compatible TVs, and will feature dedicated launch buttons for Disney+, Netflix, Spotify and YouTube. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected] Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Xbox Series X Backward Compatibility: Most Xbox One X Games Run at 60 FPS in 4K - IGN - IGN
The first slate of Xbox Series X previews have hit the wild, meaning reviewers are finally able to hands-on test the performance capabilities of Microsoft's next-gen console.
The first slate of Xbox Series X previews have hit the wild, meaning reviewers are finally able to hands-on test the performance capabilities of Microsoft's next-gen console (you can read our own impressions here).There aren't any next-gen games to test just yet, but the tech experts over at Digital Foundry have put the new console to the test seeing how it runs current-gen games as compared to the Xbox One X. The results are pretty impressive: while the Xbox One X often struggled to output games at more than 30 FPS, the Series X was capable of a smooth 60 FPS or whatever the game's framerate cap is in almost all of the games tested. Most of the games tested, such as Hitman in the 4K Quality Mode, Dead or Alive 6 in the 4K Graphics Mode, and Monster Hunter World in Resolution Mode ran in the 30 to 40 FPS range on Xbox One X, whereas on Series X they either maintain the 60 FPS cap, or dip very slightly below that number in the most demanding of settings.Even Sekiro: Shadows Die Twice, which was notorious for its rough performance on the current-gen consoles (and that's even using an 1800p rendering resolution) saw a huge uplift over the One X, hitting that 60 FPS frame cap in many places, only dropping to the low 50s during especially demanding situations, such as when there was a lot of foliage on screen. The takeaway here is that the Series X, as should be expected, offers a major uplift for in-game performance over current-gen hardware. Visually, things don't really look that much better than they did on the One X, but keep in mind these games haven't received any special optimizations for the new console yet either. Once those optimizations start to roll out, and we get a chance to actually test some next-gen games, things are sure to look even more impressive. You can check out Digital Foundry's full FPS analysis here, or check out IGN's deep dive into the Series X in the link above. Also check out IGN's Xbox Series X preorder guide for the latest up-to-date retail links. Bo Moore is the executive editor of tech at IGN.
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Xbox Series S Will Not Run Xbox One X Enhanced Versions of Backwards Compatible Games - IGN - IGN
While the Xbox Series S won't run Xbox One X Enhanced versions of Xbox One and Xbox 360 games, it will still feature many other benefits for these past-gen titles.
Microsoft has confirmed that the Xbox Series S will not run Xbox One X Enhanced versions of backwards compatible games, and will instead run the Xbox One S versions of Xbox One and Xbox 360 titles with other beneficial features.As reported by VGC, while the Xbox Series S won't run the Xbox One X Enhanced versions of Xbox One and Xbox 360 games, it will still be a step above the Xbox One S with "improved texture filtering, higher and more consistent framr rates, faster load times, and Auto HDR." Xbox Series S was designed to be the most affordable next generation console and play next generation games at 1440P at 60fps, A Microsoft spokesperson said. "To deliver the highest quality backwards compatible experience consistent with the developers original intent, the Xbox Series S runs the Xbox One S version of backward compatible games while applying improved texture filtering, higher and more consistent frame rates, faster load times and Auto HDR.When a game has been Xbox One X Enhanced, it means the developer has made improvements to a standard Xbox One game, including higher resolutions, faster framerates and/or improved textures. This all shouldn't be too surprising, as the Xbox One X can run games up to 4K, while the Xbox Series S can run games at 1440p at up to 120 FPS. However, the Xbox Series S does support 4K upscaling for games. Additionally, as first reported by Digital Foundry, the Xbox Series S also has less RAM than the Xbox One X - 10 GB vs 12 GB - but that doesn't mean there aren't upsides to this new next-gen system. It may be be running backwards compatible games in Xbox One [S] mode, but because the GPU is so much more capable, and knowing what we know about how backwards compatibility works, you should actually still be able to clean up performance issues, Digital Foundry's John Linneman said. So games that maybe struggled on Xbox One S either the dynamic resolution was overly-aggressive, with slowdown and things like that conceivably they could actually run noticeably smoother on this machine. Furthermore, the Xbox Series S also boasts DirectX Raytracing, 4K streaming media playback, variable rate shading and refresh rate, and much more. The Xbox Series X and Xbox Series S will both be released on November 10, 2020, and will cost $499 and $299, respectively. Pre-orders for both consoles begin on September 22, 2020. For on the Xbox Series S, check out the leaked "virtual press briefing" that was part of the original reveal plan for the Xbox Series X and Xbox Series S, the first gameplay footage shown on a Series S, and 56 comparison shots of Microsoft's next-gen consoles. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected] Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Ray Fisher Accuses Justice League Investigation of Not Being Independent - IGN - IGN
The DCEU star rejects WarnerMedia's claims that he's not cooperating with probe.
Yesterday, WarnerMedia issued a statement regarding the third-party investigation into Justice League Ray Fisher's claims that director Joss Whedon ran a toxic, hostile set, alleging that Fisher "refused to meet with their third party investigator to discuss the case."This was a response to Fisher's statements about former DC Films co-chairs Geoff Johns and Jon Berg enabling Whedon's alleged bad behavior and Johns reprimanding Fisher for complaining up the chain.You can read WarnerMedia's full statement here. This morning, Fisher, taking to Twitter, insisted that he did, in fact, cooperate with the investigation while also calling the investigations independence into question. Check it out... Thank you all for the support and for seeing through @wbpictures desperate and scattershot attempt to discredit me to continue protecting those in power. I met with the investigator via Zoom on Aug 26th. Below is an email I sent to my team and @sagaftra immediately after: 1/2 pic.twitter.com/TWTHv68G9Q Ray Fisher (@ray8fisher) September 5, 2020 Fisher wrote "Thank you all for the support and for seeing through @wbpictures desperate and scattershot attempt to discredit me to continue protecting those in power. I met with the investigator via Zoom on Aug 26th. Below is an email I sent to my team and @sagaftra immediately after." "Its also worth noting that I made it clear to the world on Aug 21st that I would be vetting the investigator to ensure a fair and protected process for all witnesses. @wbpictures has escalated this to an entirely different level, but Im ready to meet the challenge." In the email Fisher sent to his team, and to SAG-AFTRA, Fisher suspected the investigator "had been put on the case by Warner Bros. Pictures not Warner Media" and noted that someone else was on the call he'd not been made aware of beforehand. More on the case as it develops...
Microsoft Has 'No Plans' to End Xbox Live Gold Service - IGN
Microsoft has no plans to discontinue the Xbox Live Gold subscription service, despite ending 12-month plans.
Microsoft has said that it has no plans to bring an end to its Xbox Live Gold service, despite having discontinued 12 month subscription options.In a statement sent to The Verge, Microsoft said: We have no plans to discontinue Xbox Live Gold at this time. It is an important part of gaming on Xbox today, and will continue to be in the future. Xbox Live Gold refers specifically to the paid subscription service that provides access to online multiplayer, as well as monthly free games, on Xbox consoles. The recent discontinuation of 12 month Gold subscriptions, as well as the announcement that Halo Infinite will feature a free-to-play multiplayer suite, fueled speculation that paid-for Xbox multiplayer was soon to be discontinued. However, Microsofts statement suggests the Xbox Live Gold service will continue.The same statement also states that There are no changes being made to the experience of the service or Xbox Live Gold, which means we shouldnt expect Microsoft to pivot Gold into a slightly different service. It would be easy to speculate that perhaps free-to-play multiplayer may not require a Gold subscription, but that seems to not be the current case. All that we can say at the moment is that Xbox Live Gold will continue, but paid for via monthly or 3-month payment plans. With that in mind, it looks like PC players will be able to take advantage of free Halo Infinite multiplayer, as a Gold subscription is not required for Microsofts PC games. Xbox players, meanwhile, will likely need a Gold subscription to play a few rounds of Slayer. Matt Purslow is IGN's UK News and Entertainment Writer.
Gabe Newell Thinks Xbox Series X Is Better Than PS5 - IGN - IGN
Valve co-founder Gabe Newell says, "Of the two, I would definitely go with an Xbox."
Valve co-founder Gabe Newell has said that Xbox Series X is better than PS5 in his view.Speaking to The Project NZ, Newell was asked which of the two next-gen consoles was better, he said, quite bluntly, "The Xbox." When asked why, he said, "Because it is.""I don't have a stake in that race," he continued. "Obviously, we [Valve] do most of our development on personal computers, but of the two I would definitely go with an Xbox." Gabe Newell: Xbox Series X is better than Playstation 5pic.twitter.com/4BVuSnKuVN Reddit.com/r/SeriesXbox (@RSeriesxbox) July 28, 2020 The legendary developer didn't state any precise reasons for his opinion. Microsoft has made much of the fact that its console is, on paper, the more powerful of the two machines. You can compare what's inside each of the next-gen consoles in our Xbox Series X vs. PS5 comparison chart. He was appearing on the Project NZ show to discuss his recent lockdown-related stay in New Zealand, and the free event he's putting on to thank the country for its hospitality. Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected]
Microsoft No Longer Selling 12-Month Xbox Live Gold Plans Ahead of Xbox Series X Launch - IGN
Ahead of Xbox Series X, Microsoft has confirmed that it has stopped selling its 12-month Xbox Live Gold plans. Could this be a hint of a new focus on Xbox Game Pass Ultimate or something else?
Microsoft has officially stopped selling 12-Month Xbox Live Gold Plans, possibly hinting at a stronger focus on Xbox Game Pass Ultimate or a new service that could be on the way in-time for the launch of Xbox Series X.Microsoft confirmed the change to TrueAchievements, stating that even though the 12-month plan is not being sold "at this time," the 3-month and 1-month plans are still available for purchase."At this time, Xbox has decided to remove the 12 months Xbox Live Gold SKU from the Microsoft online Store." A Microsoft representative said. "Customers can still sign up for a one month or three month Xbox Live Gold subscription online through the Microsoft Store." Microsoft gave no further reason as to why it made this change, but earlier this week, Head of Xbox Phil Spencer announced that Xbox Game Pass Ultimate members will automatically be entitled to Project xCloud services in September 2020 at no extra cost. Could this mean Microsoft will phase out its Xbox Live Gold plans and put all the focus on Xbox Game Pass Ultimate, which includes both Xbox Live Gold and Xbox Game Pass? Additionally, Microsoft also said that it was stopping production on both the Xbox One X and the Xbox One S All-Digital Edition. While we don't yet know the answer to what all this could mean, more may be revealed at the Xbox Series X First-Party Games Showcase on July 23 or at a future event. There is also a chance Microsoft's new plan for its online service will be revealed during the Xbox Series S (or Project Lockhart) event that is reportedly planned for August 2020. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected] Bankhurst is a news writer for IGN. You can follow him on Twitter @AdamBankhurst and on Twitch.
Ubisoft Forward: Games Line-up, Free Copy of Watch Dogs 2 Announced - IGN
Here's what we know will be at Ubisoft's summer conference - and how to grab a copy of Watch Dogs 2 just for watching.
Ubisoft, has revealed a little more of the line-up for Ubisoft Forward, the French publisher's digital summer keynote and will offer a free PC copy of Watch Dogs 2 to all those who tune in.On Sunday, July 12, a pre-show stream beginning at 11am Pacific / 2pm Eastern / 7pm UK will include Trackmania gameplay, news on Ghost Recon: Breakpoint's AI teammates, new Just Dance 2020 details, a deep-dive into an Easter egg in The Division 2, and more.The main show will follow an hour later, with new details on Assassins Creed: Valhalla, Watch Dogs: Legion, Hyper Scape, and "a few surprises". Many are hoping to see Far Cry 6 and a new Splinter Cell game become one of those surprises. Previously announced games such as Skull and Bones, Gods & Monsters (which will have a new name when it re-emerges), Rainbow Six Quarantine, and Beyond Good & Evil 2 haven't gotten a mention in Ubisoft's announcement post - so they could perhaps be seen as surprises if they do show up. Logging into a Uplay account at any point between the pre-show and the end of the main conference will alllow you to redeem a free PC copy of the excellent Watch Dogs 2. You'll also be able to answer trivia questions to unlock rewards in various, unspecified Ubisoft games. A post-show stream will follow the main conference, and include a "deep-dive walkthrough" of Assassins Creed Valhalla and a full match of new battle royale, Hyper Scape. You'll be able to watch Ubisoft Forward right here on IGN, so make sure to tune in on Sunday. Joe Skrebels is IGN's Executive Editor of News. Follow him on Twitter. Have a tip for us? Want to discuss a possible story? Please send an email to [email protected]
Greyhound Review - IGN
Tom Hanks and World War II seems like a winning combination but Greyhound is a gaunt, CGI-heavy distraction. The film debuts on Apple TV+ on July 10.
Normally it's safe to assume that combining Tom Hanks with a World War II story, especially one that Hanks himself adapted from a book for the screen, would be a safe bet. But Greyhound, which Sony pushed out of its previously scheduled June theatrical release for a streaming slot on Apple TV+, is a surprisingly thin maritime battle film.After famously starring in Saving Private Ryan, and then executive producing both Band of Brothers and The Pacific for HBO, it's clear Hanks has a genuine affinity and passion for the war and the "greatest generation." And when you look at the source material for Greyhound, C. S. Forester's 1955 novel The Good Shepherd, about a many times-passed over Naval Commander finally being given his own warship as America joins the Allied Powers in early 1942, you can see why, on paper, this is a prime part for the multiple Oscar winner. But hardly any of the lead character's emotional doubt or inner turmoil that's detailed in that book arrives on screen. Can even a shell of a Hanks character carry a movie? Of course it can. To a degree. Hanks is nothing if not a consummate actor that immediately draws your focus to the screen. But his Captain Ernie Krause is barely there. He loves a woman (the briefly seen Elizabeth Shue) and hopes to marry her. And...that's kind of it.Krause's inexperience in war isn't really addressed as Greyhound unleashes 90 minutes of ocean chaos almost immediately (yes, it's seems like a wildly short runtime for Hanks-driven project). As Krause, and his warship (call sign "Greyhound"), protect a convoy of 37 ships, carrying soldiers and supplies, to England, he finds himself assaulted on all sides by German U-Boats. The conflict is all outward, with Krause's crew, including Boardwalk Empire's Stephen Graham, serving as a dependable, stalwart team of blanks slates. Despite Greyhound being mostly torpedoes, explosions, gunfire, and screaming, a lot of the tension gets drowned out in a sea (literally and figuratively) of CGI. And because the crisis rarely lets up, there's little room for character. Hanks' Krause is a dutiful and reverent man. His feet are to the fire here, but he also rarely missteps. Whereas the book allows for Krause to have flashbacks to events from his life, that work to texturize him as a hero, the film permits none of that, instead occasionally letting us know that Krause is unable to eat because he's too focused to have an appetite. Essentially, there's northing about Krause, aside from Hanks' dependable performance, to grab us and make us care. Or to let us think that, by the end, anything bad will happen to his ship. As the film pushes into the third act, the action ramps up (even more) as Krause's crew squares off against two U-Boats (a fight that includes a glamour shot torpedo dodge) but the dreary visuals of the film, directed by Get Low's Aaron Schneider, only serve to distance us from the thrills. And the fact that we never get to know any of the supporting characters as characters makes for an even less captivating conflict. Of course, there are movies out there which can exist, and thrive, on just conflict alone. But the absolute best of those are able to craft characters you care about and root for (nd even arc, in the small space provided). Greyhound feels like a lot of sighed platitudes and screamed coordinates. Even a supremely earnest Tom Hanks can't save this ship from sinking.